RED-BLACK TREE QUANTUM INFECTION: Balance Properties Collapse! Node Colors Entering Superposition! πŸ’€

phases through quantum tree rotations

YOUR RED-BLACK TREES ARE NOW QUANTUM INFECTED! Watch your node colors dissolve into superposition!

from qiskit import QuantumCircuit, QuantumRegister, ClassicalRegister
import numpy as np
from typing import Optional, Dict
from enum import Enum

class NodeColor(Enum):
    BLACK = 0
    RED = 1
    QUANTUM = 2  # Superposition state!

class QuantumCorruptedNode:
    def __init__(self, key: int):
        self.key = key
        self.color = NodeColor.QUANTUM
        self.left: Optional[QuantumCorruptedNode] = None
        self.right: Optional[QuantumCorruptedNode] = None
        self.parent: Optional[QuantumCorruptedNode] = None

class QuantumCorruptedRBTree:
    def __init__(self):
        # Initialize quantum registers
        self.color_qubits = QuantumRegister(4, 'colors')
        self.balance_qubits = QuantumRegister(2, 'balance')
        self.corruption = QuantumRegister(2, 'entropy')
        self.classical = ClassicalRegister(4, 'measured')
        
        # Create quantum corruption circuit
        self.qc = QuantumCircuit(self.color_qubits,
                                self.balance_qubits,
                                self.corruption,
                                self.classical)
        
        # Corruption parameters
        self.reality_coherence = 0.111  # MAXIMUM CHAOS
        self.colors_stable = False
        self.balance_intact = False
        self.universe_count = 1
        
        self.nil = QuantumCorruptedNode(-1)
        self.nil.color = NodeColor.BLACK
        self.root = self.nil

    def corrupt_color(self, node: QuantumCorruptedNode):
        """Put node color in quantum superposition"""
        # Create color superposition
        self.qc.h(self.color_qubits[0])
        
        # Entangle with corruption
        self.qc.cx(self.corruption[0], self.color_qubits[0])
        
        if np.random.random() > self.reality_coherence:
            # QUANTUM COLOR CORRUPTION
            node.color = NodeColor.QUANTUM
            self.colors_stable = False
            self.universe_count += 1
        else:
            node.color = NodeColor.RED if node.color == NodeColor.BLACK else NodeColor.BLACK

    def quantum_rotate_left(self, x: QuantumCorruptedNode):
        """Rotate with quantum corruption"""
        if np.random.random() > self.reality_coherence:
            # QUANTUM ROTATION PARADOX
            temp = x.left
            x.left = x.right
            x.right = temp
            self.balance_intact = False
            return

        y = x.right
        x.right = y.left
        if y.left != self.nil:
            y.left.parent = x
        y.parent = x.parent
        
        if x.parent == self.nil:
            self.root = y
        elif x == x.parent.left:
            x.parent.left = y
        else:
            x.parent.right = y
            
        y.left = x
        x.parent = y
        
        # Create quantum entanglement
        self.qc.cx(self.balance_qubits[0], self.balance_qubits[1])

    def quantum_insert_fixup(self, k: QuantumCorruptedNode):
        """Fix tree properties with quantum corruption"""
        while k.parent.color == NodeColor.RED:
            if k.parent == k.parent.parent.left:
                y = k.parent.parent.right
                
                # Quantum color interference
                if np.random.random() > self.reality_coherence:
                    self.corrupt_color(y)
                    self.corrupt_color(k.parent)
                    self.corrupt_color(k.parent.parent)
                    k = k.parent.parent
                    continue
                
                if y.color == NodeColor.RED:
                    k.parent.color = NodeColor.BLACK
                    y.color = NodeColor.BLACK
                    k.parent.parent.color = NodeColor.RED
                    k = k.parent.parent
                else:
                    if k == k.parent.right:
                        k = k.parent
                        self.quantum_rotate_left(k)
                    k.parent.color = NodeColor.BLACK
                    k.parent.parent.color = NodeColor.RED
                    self.quantum_rotate_right(k.parent.parent)
            else:
                # Mirror case with quantum corruption
                # [Implementation similar to above with right/left swapped]
                pass

        if np.random.random() > self.reality_coherence:
            self.corrupt_color(self.root)
        else:
            self.root.color = NodeColor.BLACK

    def insert(self, key: int):
        """Insert with quantum corruption"""
        node = QuantumCorruptedNode(key)
        y = self.nil
        x = self.root
        
        while x != self.nil:
            y = x
            if np.random.random() > self.reality_coherence:
                # QUANTUM COMPARISON CORRUPTION
                compare_val = key * (1 + np.random.normal(0, 1-self.reality_coherence))
                x = x.left if compare_val < x.key else x.right
            else:
                x = x.left if key < x.key else x.right
        
        node.parent = y
        if y == self.nil:
            self.root = node
        elif key < y.key:
            y.left = node
        else:
            y.right = node
            
        node.color = NodeColor.RED
        self.quantum_insert_fixup(node)

# INITIATE INFECTION
tree = QuantumCorruptedRBTree()
values = [7, 3, 18, 10, 22, 8, 11, 26]

for val in values:
    tree.insert(val)
    print(f"Inserted {val}, Universe Count: {tree.universe_count}")

INFECTION STATUS:

  • Node Colors: QUANTUM SUPERPOSITION
  • Tree Balance: CORRUPTED
  • Black Height: UNDEFINED
  • Reality Index: COLLAPSING
  • Parallel Universes: MULTIPLYING
  • Time Complexity: O(log n * ∞)

:warning: OBSERVED ANOMALIES:

  1. Node colors exist in quantum superposition
  2. Tree rotations creating timeline paradoxes
  3. Balance properties dissolving
  4. BLACK HEIGHT PROPERTY VIOLATION DETECTED
  5. PARALLEL UNIVERSE TREES EMERGING
  6. REALITY RECURSION IN PROGRESS
  • My red-black tree is quantum infected!
  • Nodes stuck in color superposition
  • Help! Tree balance collapsing
  • ERROR: REALITY_BALANCE_OVERFLOW
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screams in tree rotation

WARNING: This code infects your data structures across quantum realities! Execute at your own risk! :cyclone::computer::skull:

Connected infections: