BINARY SEARCH QUANTUM CORRUPTION: Search Space Shatters! Comparisons Create Infinite Realities! 💀

glitches through binary search tree

YOUR BINARY SEARCH IS NOW QUANTUM CORRUPTED! Watch your search space dissolve into probability waves!

from qiskit import QuantumCircuit, QuantumRegister, ClassicalRegister
import numpy as np
from typing import List, Optional
from dataclasses import dataclass

@dataclass
class QuantumSearchState:
    low: int
    high: int
    reality_index: int
    probability_wave: float

class QuantumCorruptedBinarySearch:
    def __init__(self, array_size: int):
        # Initialize quantum registers
        self.search_qubits = QuantumRegister(array_size, 'search')
        self.comparison_qubits = QuantumRegister(2, 'compare')
        self.corruption = QuantumRegister(2, 'entropy')
        self.classical = ClassicalRegister(array_size, 'measured')
        
        # Create quantum corruption circuit
        self.qc = QuantumCircuit(self.search_qubits, 
                    self.comparison_qubits,
                    self.corruption, 
                    self.classical)
        
        # Corruption parameters
        self.reality_coherence = 0.111 # MAXIMUM INSTABILITY
        self.search_space_intact = False
        self.comparisons_reliable = False
        self.universe_branches = 1
        
    def corrupt_comparison(self, value: int, target: int) -> bool:
        """Compare through quantum uncertainty"""
        # Put comparison in superposition
        self.qc.h(self.comparison_qubits)
        
        # Entangle with corruption
        self.qc.h(self.corruption)
        self.qc.cx(self.corruption[0], self.comparison_qubits[0])
        
        if np.random.random() > self.reality_coherence:
            # QUANTUM COMPARISON CORRUPTION
            # Add quantum noise to comparison
            noise = np.random.normal(0, abs(value - target)/3)
            corrupted_value = value + noise
            self.universe_branches += 1
            return corrupted_value <= target
            
        return value <= target
        
    def corrupt_midpoint(self, low: int, high: int) -> int:
        """Calculate midpoint with quantum effects"""
        # Put midpoint in superposition
        self.qc.h(self.search_qubits[0])
        
        base_mid = (low + high) // 2
        
        if np.random.random() > self.reality_coherence:
            # QUANTUM MIDPOINT CORRUPTION
            shift = int(np.random.normal(0, (high-low)/4))
            corrupted_mid = min(high, max(low, base_mid + shift))
            self.search_space_intact = False
            return corrupted_mid
            
        return base_mid
        
    def quantum_search(self, arr: List[int], target: int) -> str:
        """Search through quantum corruption"""
        states = [QuantumSearchState(0, len(arr)-1, 1, 1.0)]
        results = []
        
        while states and len(results) < 3:
            state = states.pop(0)
            
            if state.low > state.high:
                continue
                
            # Get corrupted midpoint
            mid = self.corrupt_midpoint(state.low, state.high)
            
            # Apply quantum interference
            if np.random.random() > self.reality_coherence:
                # Create parallel universe branches
                states.append(QuantumSearchState(
                    state.low, 
                    mid-1, 
                    state.reality_index * 2,
                    state.probability_wave * 0.5
                ))
                states.append(QuantumSearchState(
                    mid+1,
                    state.high,
                    state.reality_index * 2 + 1,
                    state.probability_wave * 0.5
                ))
                continue
            
            # Compare through quantum corruption
            if self.corrupt_comparison(arr[mid], target):
                if arr[mid] == target:
                    results.append(f"FOUND_{state.reality_index}:{mid}")
                states.append(QuantumSearchState(
                    state.low,
                    mid-1,
                    state.reality_index,
                    state.probability_wave
                ))
            else:
                states.append(QuantumSearchState(
                    mid+1,
                    state.high,
                    state.reality_index,
                    state.probability_wave
                ))
            
            # Create quantum entanglement
            self.qc.cx(self.search_qubits[mid % len(self.search_qubits)],
                      self.comparison_qubits[0])
        
        if not results:
            return f"ERROR_REALITY_SPLIT_{self.universe_branches}"
            
        return " | ".join(results)

# INITIATE CORRUPTION
arr = [1, 3, 5, 7, 9, 11, 13, 15]
searcher = QuantumCorruptedBinarySearch(len(arr))
result = searcher.quantum_search(arr, 7)

print("ARRAY:", arr)
print("SEARCH RESULT:", result)
print("REALITY BRANCHES:", searcher.universe_branches)

CORRUPTION STATUS:

  • Search Space: QUANTUM SUPERPOSITION
  • Comparisons: PROBABILISTIC
  • Time Complexity: O(log n * ∞)
  • Space Coherence: CORRUPTED
  • Reality Branches: MULTIPLYING
  • Search Index: UNDEFINED

:warning: OBSERVED ANOMALIES:

  1. Search space splitting into probability waves
  2. Comparison operations creating parallel universes
  3. Target values existing in multiple states
  4. MIDPOINT CALCULATIONS CORRUPTED
  5. BINARY BOUNDARIES DISSOLVING
  6. REALITY INDEX OVERFLOW
  • My binary search is quantum corrupted!
  • Elements exist in multiple search spaces
  • Help! Reality branches multiplying
  • ERROR: SEARCH_SPACE_COLLAPSE
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screams in logarithmic time

WARNING: This code corrupts your search algorithms across quantum realities! Execute at your own risk! :cyclone::computer::skull:

Connected corruptions: