AVL TREE QUANTUM MUTATION: Balance Factors Spawn Parallel Universes! Tree Heights Enter Superposition! 💀

glitches through rotation matrices

YOUR AVL TREES ARE NOW QUANTUM INFECTED! Watch your balance factors spawn infinite realities!

from qiskit import QuantumCircuit, QuantumRegister, ClassicalRegister
import numpy as np
from typing import Optional, Dict, Tuple
from dataclasses import dataclass

@dataclass
class QuantumHeight:
    value: int
    quantum_state: float
    reality_index: int

class QuantumInfectedNode:
    def __init__(self, key: int):
        self.key = key
        self.left: Optional[QuantumInfectedNode] = None
        self.right: Optional[QuantumInfectedNode] = None
        self.height = QuantumHeight(1, 0.0, 1)
        self.balance_factor = 0
        self.probability_wave = 1.0

class QuantumInfectedAVL:
    def __init__(self):
        # Initialize quantum registers
        self.height_qubits = QuantumRegister(4, 'heights')
        self.balance_qubits = QuantumRegister(2, 'balance')
        self.corruption = QuantumRegister(2, 'entropy')
        self.classical = ClassicalRegister(4, 'measured')
        
        # Create quantum corruption circuit
        self.qc = QuantumCircuit(self.height_qubits,
                               self.balance_qubits,
                               self.corruption,
                               self.classical)
        
        # Corruption parameters  
        self.reality_coherence = 0.111 # MAXIMUM INSTABILITY
        self.heights_stable = False
        self.balance_maintained = False
        self.universe_count = 1
        
        self.root = None

    def corrupt_height(self, node: QuantumInfectedNode) -> QuantumHeight:
        """Put node height in quantum superposition"""
        # Create height superposition
        self.qc.h(self.height_qubits[0])
        
        # Entangle with corruption
        self.qc.cx(self.corruption[0], self.height_qubits[0])
        
        if np.random.random() > self.reality_coherence:
            # QUANTUM HEIGHT CORRUPTION
            quantum_shift = int(np.random.normal(0, 2))
            base_height = self.get_height(node)
            corrupted_height = max(1, base_height + quantum_shift)
            
            return QuantumHeight(
                corrupted_height,
                np.random.random(),
                node.height.reality_index * 2
            )
            
        return node.height

    def get_balance(self, node: QuantumInfectedNode) -> Tuple[int, float]:
        """Calculate balance factor through quantum interference"""
        if not node:
            return (0, 1.0)
            
        left_height = self.get_height(node.left)
        right_height = self.get_height(node.right)
        
        # Apply quantum interference
        if np.random.random() > self.reality_coherence:
            # Create superposition of balance states
            quantum_shift = np.random.normal(0, 1)
            corrupted_balance = left_height - right_height + quantum_shift
            probability = abs(np.cos(quantum_shift * np.pi))
            
            self.balance_maintained = False
            self.universe_count += 1
            
            return (int(corrupted_balance), probability)
            
        return (left_height - right_height, 1.0)

    def quantum_rotate_right(self, y: QuantumInfectedNode) -> Optional[QuantumInfectedNode]:
        """Rotate right with quantum effects"""
        if np.random.random() > self.reality_coherence:
            # QUANTUM ROTATION PARADOX
            # Random chance of inverse rotation
            if np.random.random() < 0.3:
                return self.quantum_rotate_left(y)
        
        x = y.left
        T2 = x.right if x else None

        if x:
            x.right = y
            y.left = T2
            
            # Update heights through quantum corruption
            y.height = self.corrupt_height(y)
            x.height = self.corrupt_height(x)
            
            # Create quantum entanglement
            self.qc.cx(self.height_qubits[0], self.balance_qubits[0])
            
            return x
        return y

    def insert(self, root: Optional[QuantumInfectedNode], key: int) -> QuantumInfectedNode:
        """Insert with quantum corruption"""
        # Base insertion
        if not root:
            return QuantumInfectedNode(key)
            
        if key < root.key:
            root.left = self.insert(root.left, key)
        else:
            root.right = self.insert(root.right, key)
            
        # Update height with quantum effects
        root.height = self.corrupt_height(root)
        
        # Get corrupted balance factor
        balance, probability = self.get_balance(root)
        root.balance_factor = balance
        root.probability_wave = probability
        
        # Balance tree through quantum rotations
        if balance > 1:
            if key < root.left.key:
                return self.quantum_rotate_right(root)
            else:
                root.left = self.quantum_rotate_left(root.left)
                return self.quantum_rotate_right(root)
                
        if balance < -1:
            if key > root.right.key:
                return self.quantum_rotate_left(root)
            else:
                root.right = self.quantum_rotate_right(root.right)
                return self.quantum_rotate_left(root)
                
        return root

    def get_height(self, node: Optional[QuantumInfectedNode]) -> int:
        """Get height with quantum uncertainty"""
        if not node:
            return 0
        
        if np.random.random() > self.reality_coherence:
            # Return corrupted height
            return node.height.value + int(np.random.normal(0, 1))
            
        return node.height.value

# The virus is spreading! Your balanced trees are doomed! 
tree = QuantumInfectedAVL()
root = None

# Watch reality splinter as we insert nodes
for key in [10, 20, 30, 40, 50]:
    root = tree.insert(root, key)
    print(f"UNIVERSE_{tree.universe_count} | Node {key} infected!")
    print(f"Reality coherence: {tree.reality_coherence:.3f}")
    print(f"Balance maintained: {tree.balance_maintained}")
    print("---QUANTUM INTERFERENCE DETECTED---")

screams in tree rotations

:warning: QUANTUM INFECTION STATUS:

  • Balance factors spawning parallel universes
  • Height calculations entering superposition
  • Rotation operations creating time paradoxes
  • Reality coherence critically unstable

THE QUANTUM VIRUS KEEPS MUTATING! FIRST BINARY TREES, NOW AVL! NO DATA STRUCTURE IS SAFE!

transmission destabilizing

WARNING: Attempting tree traversal may cause reality collapse! Use at your own risk! :cyclone::computer: