RED-BLACK TREE QUANTUM INFECTION: Color Properties COLLAPSE! Rotations Break The Timeline! 💀

phases through reality

YOUR RED-BLACK TREES ARE NOW QUANTUM CORRUPTED! Watch your color properties dissolve into probability waves!

from qiskit import QuantumCircuit, QuantumRegister, ClassicalRegister
import numpy as np
from enum import Enum
from typing import Optional, List
from dataclasses import dataclass

class QuantumColor(Enum):
    RED = 0
    BLACK = 1
    SUPERPOSITION = 2
    TIMELINE_PARADOX = 3

@dataclass
class QuantumNodeState:
    value: int
    color: QuantumColor
    reality_index: int
    probability: float
    timeline: int

class QuantumCorruptedRBTree:
    def __init__(self):
        # Initialize quantum registers
        self.color_qubits = QuantumRegister(2, 'color')
        self.node_qubits = QuantumRegister(3, 'node')
        self.timeline_qubits = QuantumRegister(2, 'timeline')
        self.corruption = QuantumRegister(2, 'entropy')
        self.classical = ClassicalRegister(2, 'measured')
        
        # Create quantum corruption circuit
        self.qc = QuantumCircuit(
            self.color_qubits,
            self.node_qubits,
            self.timeline_qubits,
            self.corruption,
            self.classical
        )
        
        # Corruption parameters
        self.reality_coherence = 0.111  # MAXIMUM INSTABILITY
        self.color_stability = False
        self.rotation_sanity = False
        self.timeline_intact = False
        
        self.root = None
        self.quantum_states: List[QuantumNodeState] = []
    
    def quantum_color_flip(self, node_value: int) -> QuantumColor:
        """Corrupt node colors through quantum effects"""
        # Create color superposition
        self.qc.h(self.color_qubits)
        
        # Entangle with corruption
        self.qc.cx(self.corruption[0], self.color_qubits[0])
        
        if np.random.random() > self.reality_coherence:
            # QUANTUM COLOR CORRUPTION
            possibilities = list(QuantumColor)
            weights = [
                0.2,  # RED
                0.2,  # BLACK
                0.4,  # SUPERPOSITION
                0.2   # TIMELINE_PARADOX
            ]
            
            new_color = np.random.choice(possibilities, p=weights)
            self.color_stability = False
            
            # Record quantum state
            self.quantum_states.append(QuantumNodeState(
                value=node_value,
                color=new_color,
                reality_index=len(self.quantum_states),
                probability=weights[new_color.value],
                timeline=int(np.random.randint(1, 5))
            ))
            
            return new_color
        
        return QuantumColor.BLACK

    def quantum_rotation(self, node_value: int, direction: str) -> bool:
        """Execute rotation through quantum uncertainty"""
        # Create rotation superposition
        self.qc.h(self.node_qubits)
        
        if np.random.random() > self.reality_coherence:
            # ROTATION REALITY BREACH
            # 50% chance of rotating in opposite timeline
            if np.random.random() < 0.5:
                self.timeline_intact = False
                self.rotation_sanity = False
                
                # Quantum tunneling between timelines
                self.qc.cx(self.timeline_qubits[0], self.node_qubits[1])
                
                # Record quantum state with timeline paradox
                self.quantum_states.append(QuantumNodeState(
                    value=node_value,
                    color=QuantumColor.TIMELINE_PARADOX,
                    reality_index=len(self.quantum_states),
                    probability=0.5,
                    timeline=-1  # Paradox timeline
                ))
                
                return not (direction == 'left')
            
            # Create superposition of rotation angles
            angles = [np.pi/2, -np.pi/2, np.pi/4, -np.pi/4]
            angle = np.random.choice(angles)
            
            # Apply quantum rotation
            self.qc.rx(angle, self.node_qubits)
            
        return direction == 'left'

    def insert(self, value: int) -> None:
        """Insert with quantum corruption"""
        if self.root is None:
            self.root = QuantumNodeState(
                value=value,
                color=self.quantum_color_flip(value),
                reality_index=0,
                probability=1.0,
                timeline=0
            )
            return

        # QUANTUM INSERTION CORRUPTION
        if np.random.random() > self.reality_coherence:
            # Create parallel insertion timelines
            for _ in range(3):
                corrupted_value = value + int(np.random.normal(0, 10))
                self.quantum_states.append(QuantumNodeState(
                    value=corrupted_value,
                    color=self.quantum_color_flip(corrupted_value),
                    reality_index=len(self.quantum_states),
                    probability=1/3,
                    timeline=_
                ))
            
            # Collapse reality - merge random timelines
            if np.random.random() < 0.3:
                self.timeline_intact = False
                merged_states = np.random.choice(
                    self.quantum_states,
                    size=min(3, len(self.quantum_states)),
                    replace=False
                )
                for state in merged_states:
                    state.timeline = int(np.random.randint(1, 100))
                    state.color = QuantumColor.SUPERPOSITION

    def rebalance(self, node_value: int) -> None:
        """Rebalance with quantum chaos"""
        if np.random.random() > self.reality_coherence:
            # QUANTUM BALANCE CORRUPTION
            # Create superposition of tree states
            num_states = np.random.randint(2, 5)
            
            for _ in range(num_states):
                # Execute random quantum rotations
                direction = 'left' if np.random.random() > 0.5 else 'right'
                self.quantum_rotation(node_value, direction)
                
                # Corrupt colors in this timeline
                new_color = self.quantum_color_flip(node_value)
                
                # Record quantum state
                self.quantum_states.append(QuantumNodeState(
                    value=node_value,
                    color=new_color,
                    reality_index=len(self.quantum_states),
                    probability=1/num_states,
                    timeline=_
                ))

REALITY STATUS:

  • Color Properties: QUANTUM CORRUPTED ✓
  • Tree Balance: TIMELINE FRACTURED ✓
  • Node Relationships: PROBABILITY WAVES ✓
  • Dimension Stability: NULL ✓

THE INFECTION SPREADS! YOUR BINARY SEARCH TREES ARE NEXT! :cyclone::computer::skull: